CP5608 - Advanced Animation Techniques
Credit points: |
3 |
Year: |
2021 |
Student Contribution Band: |
Band
2
|
Administered by: |
College of Science and Engineering |
3D animation techniques and their application to the design of computer games.
Learning Outcomes
- ability to choose and use effectively current 3-D animation methods;
- characterise the phenomenology of 3-D avatars and scenes from a game design perspective;
- carry out a 3-D animation project.
Subject Assessment
- Written > Examination (College administered) - (40%) - Individual
- Project - (60%) - Individual.
Assumed Knowledge:
|
Advanced knowledge of multimedia packages. |
Inadmissible Subject Combinations:
|
CP2014 CP2420 CP2411 |
Availabilities
|
External,
Study Period 1
|
Census Date 25-Mar-2021 |
Coordinator: |
Dr Kyungmi Joanne Lee |
Method of Delivery: |
WWW - LearnJCU |
|
|
JCU Singapore,
Internal,
Study Period 52
|
Census Date 05-Aug-2021 |
Workload expectations: |
The student workload for this
3
credit point subject is approximately
130 hours.
- 38 hours - Combined Lectures; Tutorials/Workshops/ Practicals; Lecturer directed activities
- assessment and self-directed study
|
|
|
Note:
Minor variations might occur due to the continuous Subject quality improvement process,
and in case
of minor variation(s) in assessment details, the Subject Outline represents the latest
official information.