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CP5608 - Advanced Animation Techniques

[Offered in odd-numbered years in JCU Singapore. ]

Credit points: 3
Year: 2019
Student Contribution Band: Band 2
Administered by: College of Science and Engineering

3D animation techniques and their application to the design of computer games.

Learning Outcomes

  • ability to choose and use effectively current 3-D animation methods;
  • characterise the phenomenology of 3-D avatars and scenes from a game design perspective;
  • carry out a 3-D animation project.
Assumed
Knowledge:
Advanced knowledge of multimedia packages.
Inadmissible
Subject
Combinations:
CP2014 CP2420 CP2411

Availabilities

External, Study Period 1
Census Date 28-Mar-2019
Method of Delivery: WWW - LearnJCU
Assessment: end of semester exam (15%); practical test (30%); assignments (45%); practical participation (10%).

JCU Singapore, Internal, Study Period 52
Census Date 08-Aug-2019
Coordinator: Dr Joanne Lee
Lecturer: Ms Yeli Feng.
Workload expectations:

The student workload for this 3 credit point subject is approximately 130 hours.

  • 60 hours - Combined Lectures; Tutorials/Workshops/ Practicals (only the first two hours of each practical are supervised)
  • assessment and self-directed study
Assessment: end of semester exam (15%); practical test (30%); assignments (45%); practical participation (10%).

Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.