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[Offered in even-numbered years]
|Student Contribution Band:||Band 2|
|Administered by:||College of Science and Engineering|
Advanced Game Design links the experience of immersive play to the process of conceiving, designing and implementing a computer game. Areas covered include the principles behind the rules and play of games (e.g. mechanics, ludology, narratology) along with player centred design methods and processes and skills in designing for game development environments.
|Knowledge of at least one programming language and some knowledge of multimedia packages.|
|CP2020 CP2430 CP2412|
Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.